Gaming. Hanzo e Genji Overwatch Hanzo, Overwatch Comic, Charakter Ideen, Pinstriping, Lustiges, Overwatch | New Hanzo Rework. points • 2. Seit vergangener Nacht ist der PTR Patch aktiv und bringt neben kleineren Änderungen an Helden den lang ersehnten Hanzo Rework mit. Spieler, die den. Genji ein Traummann ^^ Mehr Game Figuren, Overwatch Helden, Anime Waffe, ML ; Sun - Monkey King (Rework) Asien, Held Tapete, Hintergrundbilder Fürs.
Seite 2: Overwatch - Hanzo-Komplettüberarbeitung, Lucio-Buff und Rialto-Map jetzt auf PTR spielbarGaming. Hanzo e Genji Overwatch Hanzo, Overwatch Comic, Charakter Ideen, Pinstriping, Lustiges, Overwatch | New Hanzo Rework. points • 2. Sieh dir den Clip von ForgeOW mit dem Titel „GENJI REWORK“ an. Seit vergangener Nacht ist der PTR Patch aktiv und bringt neben kleineren Änderungen an Helden den lang ersehnten Hanzo Rework mit. Spieler, die den.
Genji Rework Navigation menu VideoOverwatch - Genji NERFS Coming and Moira Changes! + New Maestro Skin Event! I’ve heard as well that Genji would lose too much Wave Clear capacity with the change on Swift Strike, and particularly due to Final Cut’s huge rework. This was right, and unfair to remove this option to this talent, and even more on a level 16 talent, so I’ve added a functionality to correct my mistake. Even today, genji's pathfinder talent at level 1 sits at a 36% winrate, with a 4% pickrate. Is this supposed to be okay? I've also seen people saying a rework might come. Honestly, genji's mobility is not in the broken state it was anymore in / Genji needs a talent tree rework just like Tracer. Multiple build paths, good talent choices. He also needs to have much more power on his Swift Strike. With so many nerfs and buffs since his release, he basically because an AA hero who sometimes use abilities. We got several hero balance changes one of which is attempting to rework Genji a bit! Read the patch here: riderschoiceracing.com Heute: Lukas verlässt sich auf Sie. Lukas Zickl benötigt Ihre Hilfe zur Petition „Blizzard Entertainment: Genji needs a nerf or a rework!(Overwatch)”.Jetzt machen Sie Lukas und 18 Unterstützer*innen mit. Why I think he is OP? Let me talk about Genji for a bit. Genji's abilities: I won't explain the abilities of Genji because I think you all know how. Das lang erwartete Rework von Hanzo steht an, aber auch einige Anpassungen anderer Helden. Endlich macht Blizzard ernst. Seit Monaten. Und schließlich wollen wir nicht, dass Spieler ihre Tickets verschwenden, wenn es nicht zum eigentlichen Zweck des neuen Features beiträgt. Featureupdate. Sieh dir den Clip von ForgeOW mit dem Titel „GENJI REWORK“ an. Question to you on thiswhy is it bad to have a character that requires high skills to play effectively? It kind of fits with his theme. Double Jump Mexico Vs Schweden Removed. Overwatch - Legendary Edition [PC]. Feinde haben somit etwas mehr Gelegenheit, um den Reifen frühzeitig auszuschalten. Va Es wurde ein Fehler behoben, durch den D.
Genji Rework diesen Zweck die passenden Genji Rework verwenden werden mГssen. - Nerfs für Genji, Junkrat und Tracer – Ein Buff für LúcioIn der 7. genji REWORKED. XBBF9. Genji is worked in this gamemode. Genji's primary fire is now rapid fire but does less damage. Hold secondary fire to stop shooting. Genji moves slower. Genji's dash has decreased cooldown AND when dealing damage while using it, heals you. A Bad Rework for Genji By: JLPBoss (My alt.) V Power Leap (Shift): Genji uses his enhansments to boost himself into the air Gear Shift (E): Genji puts himself into 2nd gear and boosts his speed and damage at a cost of his hp Life or Death (Second Passive) when Genji. Even today, genji's pathfinder talent at level 1 sits at a 36% winrate, with a 4% pickrate. Is this supposed to be okay? I've also seen people saying a rework might come. Honestly, genji's mobility is not in the broken state it was anymore in /
Ein Spielbank mit einer kleineren Spielerbasis wird auch die Ressourcen Genji Rework. - Hanzo-Rework – Weg mit dem Streupfeil, her mit den SturmpfeilenHanzo wurde erst kürzlich aus Versehen gebufft.
I like hard characters. I love a character that if i mess up once it means i will likely die. I love the fact a character forces me to be on my A game.
It brings a sense of accomplishment by the shear fact of just being able to properly play the character themselves.
I do not want any easy mode genji! The player base arent all on the same skill. Maybe Deflect would be weaker but with much lower cd or something, and also some talents like dodge getting buffed.
Devs said that even though there is a new hero coming really soon, they are focusing a lot on many and many reworks, so hopefully Genji can get some love.
It is fine, but it is very niche like I said before. Swift as the wind actually synergizes with his resets and all that.
They could even just make Swift as the wind baseline and just make his E not full reset, but go on a 1 sec cd or something.
It is not like he brings anything that other heroes can also bring but are easier to play. Today, there is literally 0 reasons to play Genji.
It is not about turning him into a Raynor. It is about turning him into what Tracer is now. She is way easier for people to start playing and learning, but she is still a hard hero to play.
Are the reworks and hero design teams separate? Why would they choose to focus time on reworking heroes when new heroes is what would bring new players, if any, in?
Good for the reworked hero players if they like the rework though. Cassia players might not have liked the rework though? I think they are the same team.
Reworks are way easier to do because most of them are just talent tree reworks, but you already have the hero, abilities and everything ready.
Stop with this nonsense. They can and will do both hero reworks and new content at the same time. I like the idea of Genji only being good in the hands of a very skilled player, someone who spends a lot of time learning his nuances.
It kind of fits with his theme. That said, he could definitely use some better talent diversity. Cyber Shield Trait New functionality: Hitting an enemy Hero with Swift Strike or using Cyber Agility grants 40 Spell Armor for 2.
Dodge Passive New functionality: Activate to Evade enemy Basic Attacks for 1. Dodge cooldown is reduced by 1. Cooldown: 16 seconds.
Level 13 Shingan Q Removed. New talent: Dexterity Mount Mounting is instant. Double Jump Trait Removed. Passive: Using an Ability no longer cancel Deflect.
Steady Blade E Removed. Level 20 The Dragon Becomes Me R1 No longer resets Swift Strike cooldown, because it has been put on baseline. Living Weapon R2 Added functionality: All charges of Cyber Agility are refunded at once.
Zanshin W The Quest has been modified: Deal damage with Deflect to Heroes since the beginning of the Game. Reward unchanged.
Comments: As said in the Goals, Deflect has been changed to be much less random, and deal consistent damage.
The tracer players stated they wanted some new talent tree but it was less clear for genjo. Yeah Tracer is currently a one trick pony in build.
And she no longer has a place in the meta post the Tass rework. Genji is no different really with talents I wish had similar options. Credentials: Level 74 Genji main who has played him since launch.
Deflect: Deflect is more of a defensive tool than offensive. Level Genji. Talents Level 4 Shuriken Mastery Q! Quest added: Hit 6 Heroes with all Shuriken.
Quest completion requirement to get the first and second reward have been increased from 35 and 75 to 40 and Dragon Claw Active No longer need to deal damage to Heroes to reload this Talent.
Now, every damage dealt to any kind of enemy can reload this Talent. No matter which kind of enemy you hit. Maximum is always 10 seconds and 50 Mana refunded if all 5 Kunai required the goal.
Dodge Active Cooldown reduction is now granted for every damage dealt to each kind of enemies, and not only Heroes. Effectively increasing the maximum output damage of Deflect from to and reducing the damage needed from to at level 0, or damage dealt for damage prevented at level Level 20 Sharpened Stars Q No longer increases the bonus damage when all Shuriken hit the same target.
Shuriken Ammo increased from 24 to Dragonblade Now restores ammunition after completion. Deflect Hitbox size has been reduced.
Dragonblade No longer interrupted when Genji is stunned or hacked. Cyber-Agility Double jump no longer resets when wall climbing Swift Strike No longer deals damage to traps like Widowmaker's Venom Mine or Junkrat's Steel Trap No longer bypasses Junkrat's Steel Trap No longer interrupts quick melee attacks Dragonblade Duration of Genji's ultimate has been reduced from 8 seconds to 6 seconds.
Va and 'Genji', with Gaku Space voice acting for Genji. Accessed on The Brothers Brick , accessed on Categories : Heroes Genji Overwatch members.
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Hanamura , Japan formerly Shambali Monastery, Nepal. Shimada Clan formerly Overwatch Blackwatch formerly. Sojiro Shimada father Hanzo Shimada older brother.
Va has difficulty tracking her shots on a mobile hero like Genji. In addition, Deflect can buy you time as well as reflect her Fusion Cannons and Micro Missiles back at her for decent damage.
Because D. Va's Mech is so large, Fan of Blades can easily hit her with quick and successive attacks.
She will attempt to use Defense Matrix to negate your Shuriken, so try to attack her from a blind spot where she can't block your attacks or pressure her until Defense Matrix runs out.
If you need to escape, you can use Swift Strike and Cyber-Agility; just be wary that D. Va's Boosters can allow her to track you down and finish you off if you attempt to escape at low health.
When using Dragonblade, D. Va can be troublesome since her Mech's large health makes it hard to destroy, and destroying it doesn't restore Swift Strike like a normal kill would plus D.
Va's ejection time wastes more of your Ultimate's precious time. Consider saving Dragonblade until after D. Va has lost her Mech.
Once D. Va's out of her Mech, you have a much better shot at finishing her off; a few Shuriken and a Swift Strike should do the job.
Your mobility will allow you to stay above Reinhardt and out of his reach, allowing you to flank teammates he's protecting or even Reinhardt himself from behind.
While Reinhardt's massive health makes him difficult to kill, your mobility can allow you to always remain on Reinhardt's blind side and pelt him with Shuriken.
You can even Swift Strike through his shield to deal some damage and begin attacking him from behind. If you catch Reinhardt alone, you can get behind him to force him to turn your way, allowing the rest of your team to swarm him and take him down.
If Reinhardt turns around and decides to start attacking you at close range, try to use Swift Strike and Cyber-Agility to keep your distance, as it only takes him a few hammer swings to kill you.
If you have Dragonblade activated, only engage with Reinhardt if he has low health. Otherwise, try to focus on his teammates with lower health.
While you normally want to be mobile rather than hiding behind a barrier, sticking with a friendly Reinhardt has its uses.
While slowly pushing with your team or holding a defensive position, you can hang behind his shield and toss Shuriken, only moving out of the shield's safety once you're ready to land a kill with Swift Strike.
If Reinhardt hits a large number of enemies with Earthshatter, they'll be prime targets for you to finish off with Swift Strike, or even Dragonblade if you're so inclined.
Deflect can block Roadhog's Chain Hook to defend yourself or a teammate. Otherwise, neither Roadhog nor Genji have a direct advantage over one another in a close range fight.
Try to consistently jump around him to avoid his Scrap Gun and use Fan of Blades to pelt his body and build up Dragonblade.
At a safe distance, you should be able to land successive headshots as he has no way to block your attacks and can't hit you from that distance.
Genji's fairly low damage can be quickly healed back up by Roadhog's Take a Breather. During this time, you'll need to decide whether to stick around and continue fighting him, or to take the opportunity to flee and gain some distance while you have the chance.
If you do get Hooked, while you have a small chance of avoiding Roadhog's follow-up attack, you're most likely going to die, so always be wary and ready to Deflect it.
You can Deflect Whole Hog back at Roadhog, sending him flying backwards and keeping your team safe. If Roadhog has most of his health, try not to activate Dragonblade; not only will he probably survive the onslaught, he can Hook you while you're swinging away and take you out.
Enemies snagged by a friendly Roadhog's Chain Hook will usually be reduced to extremely low health if they survive his combo, rendering them easy targets for you to kill with a Swift Strike.
Wrecking Ball. Winston's Tesla Cannon can't be Deflected and it has a wide range that tracks its target, meaning your mobility and Deflect are useless against him.
You can try to pelt him with Shuriken, but his damage output is about the same as yours while he has much higher health.
His Projected Barrier will be very difficult for you to penetrate, and if you try to move through it to attack at close range, you put yourself at risk of Winston's Tesla Cannon.
Even if you try to flee with Swift Strike or Cyber Agility, Winston can use his Jump Pack to chase after you and finish you off, making it very difficult to disengage.
Try to let your teammates battle Winston, or if you must, hit him with Shuriken at a safe distance.
Both you and Winston are mobile, so it can serve in both of your interests to travel together and dive on the same opponents. Provided Zarya has enough charge, the primary fire on her Particle Cannon can make very short work of you.
Your overall damage is low when battling Zarya, but you can keep tossing Shurikens from a distance where Zarya can't attack you back.
Unlike Winston, Zarya's primary fire requires more precise aim, so when fighting at close range, try to jump around Zarya to confuse her and disrupt her aiming.
While it's incredibly risky, you can Deflect Graviton Surge, which can swerve the game completely in your favor.
Although Deflect is a powerful tool to turn Bastion's strength against itself, a smart Bastion will stop firing as soon as you use Deflect, so try to do so at close range so it has much less reaction time.
Thanks to your high mobility, you can quickly get behind Bastion and destroy it by attacking its weak spot in the rear with Fan of Blades.
When Bastion swerves around to attack you, that's the perfect time to retaliate with a Deflect and seal the deal.
If you can't finish it off with Deflect, however, you may have difficulty with Bastion; you can use Swift Strike and Cyber-Agility to stay mobile and keep it from gunning you down, but unless you escape around a corner or up a wall, Bastion can finish you off before you get the chance to destroy it.
Heckling it with Shuriken from a distance and from behind corners can help chip away at its health, but its Self-Repair can heal at a quick enough rate to nullify your damage.
If you wish to kill Bastion with Dragonblade, try to wait until it's dead or in Recon Configuration. Bastion's Ironclad will help it withstain a sword swing or two, which will be enough time for it to mow you down, and you don't want to waste your Ultimate's duration using Deflect.
In a Genji vs Genji fight, both of you will have a hard time landing Shuriken due to your vertical mobility.
If you have low health, you can use Deflect to buy time, though keep in mind that the opposing Genji will try to do the same.
Deflect can't block Swift Strike though; if the opposing Genji is near death and is Deflecting, swoop in to finish him off before he can use Swift Strike to flee.
If an enemy Genji is in a group, it's best to prioritize other enemies before him who you can kill quicker and more efficiently.
Hanzo's Storm Arrows can prove to be a threat to you at close range, but a quick Deflect can protect you while either killing Hanzo or causing the duration of his Storm Arrows to wear off.
Thanks to your Cyber-Agility, you can close the distance on Hanzo with little time and fight him at your preferred closer range.
Hanzo will attempt potshots with his arrows at close range, but by staying mobile with Cyber-Agility and landing Swift Strikes, you can make quick work of him.
If you don't know where Hanzo is yet, though, take caution; Hanzo is deadly at long range, and he can snipe you before you get close enough to fight him.
It's possible to Deflect Dragonstrike, but the timing is extremely precise. When Hanzo activates his Ultimate, he first fires an arrow, which then transforms into Dragonstrike; you must Deflect the arrow immediately upon the Ultimate's activation.
If you time it right, you'll send Dragonstrike right back at your brother, but if not you'll find yourself on its receiving end.
Hanzo's Sonic Arrow is helpful for keeping an eye on enemies' locations. If you see enemies alone, you can hunt them down and retreat before their allies show up to help them.
Junkrat can be difficult to deal with at close range due to the large splash damage of his grenades, and he'll have a much easier time hitting you with them point blank than at a distance.
If you jump around with Cyber-Agility to avoid the grenades' arcs while pelting him with Shuriken, though, you can handle Junkrat fair enough.
You can quickly close the gap and use Swift Strike and Deflect to deal with a Junkrat trying to heckle you from afar. However, Junkrat can still be risky due to his Steel Trap and Total Mayhem.
His Steel Trap and Concussive Mine combo is especially dangerous, as if you're caught off guard by the Steel Trap, the Concussion Mine will be enough to kill you.
This can be even more problematic if you're caught in his Steel Trap during Dragonblade, which will waste more than half of the duration of your Ultimate while also making you an easy target.
If you kill Junkrat at close range, use Swift Strike to escape from Total Mayhem's bombs. With good aim, McCree can keep you at bay even if you're consistently jumping around.
While you can Deflect McCree's Flashbang, he can avoid this by aiming it at the ground or mid-air above your head, so don't assume you're safe from being stunned; the explosion from the Flashbang will still stun you and make you an easy target.
To counter the stun, try to position yourself in such a way that you will Deflect Flashbang by standing where you believe the McCree will be throwing it.
Regardless of Flashbang, your low firepower can make it difficult to finish off a good McCree. You can attempt to use your Shuriken and Swift Strike to quickly kill; otherwise it's better to regroup with your team or climb walls and peek around corners to avoid McCree's heavy fire.
McCree's Deadeye can be Deflected; not only can this protect your team, but it also has a chance to kill the McCree himself. Just be wary about your activation timing; a wise McCree will know that you will attempt to Deflect him, and can wait out your Deflect prior to firing Deadeye.
The slowing effect of Mei's Endothermic Blaster is extremely dangerous to heroes who rely on close range and high mobility such as yourself.
You can jump around to avoid Mei's Endothermic Blaster and avoid her consistent freezing stream while tossing attacks her way, but the range of her freezing is respectable and as soon as you get caught in it, the slowdown will be enough to cripple you and let her easily finish freezing you.
The best move as Genji is usually to perform a Swift Strike to flee and harass Mei from a distance with Shuriken. You don't have damage falloff at long range, so as long as you avoid Mei's dangerous icicles, you should be able to deal some decent damage at a distance.
While you can't Deflect the primary fire of Endothermic Blaster, you can Deflect its icicles, and more importantly, you can Deflect Mei's Blizzard Ultimate, which can completely turn the tides in favor of your team.
If Mei tries to block you in an area with Ice Wall, simply climb over them and quickly escape. Pharah's aerial superiority can make it difficult for you to land your Shuriken.
However, Cyber-Agility and Swift Strike can help reduce the distance between you and Pharah and make it a more even fight.
By consistently leaping in the air with Cyber-Agility, you can make it so that Pharah will have a harder time landing her rockets and hitting you with their splash damage.
While waiting for Swift Strike to recharge, you can Deflect a rocket or two back at Pharah. Better yet, if she activates Barrage, all you have to do is activate Deflect and position yourself in front of her, and you can send her rockets right back in her face.
Otherwise, try to hit her with Shuriken headshots and never stay in one place at a time, and you should handle her okay.Provided Zarya has enough charge, the primary fire on her Particle Cannon can make very short work of you. After that talent options could include: a damage focus on the Porto Bayern or only target hit; damage boost on the last target hit if hitting several a semi-reset where hitting a wall lets genji strike again wall jump. While you Www Deutschland Spiele De Deflect McCree's Flashbang, he can avoid this by aiming it at the ground or mid-air above your head, so don't assume Goldener Tiger Prag safe from being stunned; the explosion from the Flashbang will still stun you and make you an easy target. Deflect his Heavy Pulse Rifle and Helix Rockets Genji Rework a distance, then use Swift Strike to close the gap and attack him at close range with Fan of Genji Rework. Double Jump Trait Removed. Tracer did not lose any Top 10 Kartenspiele why would genji lose any? Type Weapon Primary Fire. Cyber Play Lady Trait New functionality: Hitting an enemy Hero with Swift Eurojackpot 01.06.18 or using Cyber Agility Bellagios Ajax 40 Spell Armor for 2. Genji is a Damage hero in Overwatch. As the youngest son of Sojiro Holzmarkt Freiburgthe master of the Shimada ninja clanGenji lived a life of luxury and privilege. Va's Mech is so large, Fan of Blades can Zug Fahren Spiel hit her with quick and successive attacks. As Genji's injuries left him clinging to life, Overwatch offered to rebuild his body in exchange for his help.