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Keep exploring Kongregate with more badges and games! After escaping execution, the last living Dragonborn must grow in strength and power to defeat the dragons that have once again begun to plague the land of Skyrim.
Votes: 25, Buckle up, feel the adrenaline of first-person multiplayer space dogfights alongside your Believing light and darkness must remain in balance, Master Xehanort seeks to spark war against the "tyranny of light" to restore equilibrium.
Taking place a hundred years before the events of The Legend of Zelda: Breath of the Wild , Link, Zelda, the four Champions, the King of Hyrule, and more must save the kingdom of Hyrule as a great evil begins its calamity.
The sequel to the critically acclaimed Middle-Earth: Shadow of Mordor features an original story with the return of Talion and Celebrimbor, who must go behind enemy lines to forge an army and turn all of Mordor against the Dark Lord Sauron.
Hades is a rogue-like dungeon crawler from the creators of Bastion and Transistor, in which you defy the god of death as you hack and slash your way out of the Underworld of Greek myth.
When part of Gotham is turned into a private reserve for criminals known as Arkham City, all hell is sure to break loose, and the Dark Knight is the only one who can stop it.
Votes: 26, After a century of hibernation, Link reawakens to once again save a ruined Hyrule from a great evil. As Kait you must journey across the biggest, most beautiful Gears world to uncover the origins of the Locust, and fight with your squad to protect what's left.
Each nation is associated with an element and worships a god associated with that element. A pair of twins arrive on Teyvat in the distant past, but are barred from leaving by an unknown god.
Darth Vader's secret apprentice, codenamed Starkiller, is trained in the Dark Side to defeat the enemies of the Empire, but must find his own path when his master betrays him.
Votes: 6, A new power is born out of the ancient Pyramid ship above Europa, and a dark empire has risen beneath. The Guardians will explore a changed universe, with a new destination, new adventures, and even new powers to explore.
The Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way. M Adventure, Fantasy.
A group of students who secretly call themselves the Phantom Thieves are here to stop an evil conspiracy that is not only corrupting the city of Tokyo, but the entire world too.
When the Chantry is destroyed, leaving only one survivor, demons are loosed up on the world. In an attempt to restore order and save the world, the survivor--now the inquisitor-- instigates the long forgotten inquisition.
Batman and his allies work to restore the pieces of society following Superman's dictatorship, but a new threat to Earth may hinder their efforts.
Lots of cooperative games can fall victim to "quarterbacking" -- where one person who knows the game can dictate the actions of the group.
You're not really cooperating if one person is making all of the decisions. Magic Maze takes this off the table with a simple rule: you're not allowed to talk while you play.
While it sounds strange to play a game with friends and not be able to talk to those friends, Magic Maze works beautifully in practice. You're wizards in a shopping mall, trying to steal supplies.
That's pretty much it for the story. Basic premise aside, the game works well with up to eight players. You're all simultaneously controlling four characters, but you might only be able to move the characters north, while the person on your left can only move them south and someone else can use escalators and move them east.
The game forces fast-paced collaboration as the time ticks away. You can talk briefly when you enter certain spaces, but most communication takes the form of gently or aggressively tapping a little communication pawn in front of other players.
When the game is done, you'll make up for your period of silence as you breathlessly recount your narrow escape.
Spirit Island twists colonizing games on their head. You play the role of magic spirits and your job is to work with the native population to fend off the colonizers who would inevitably destroy the land.
A fresh take on an old theme aside, Spirit Island builds tension well as your powers grow and the colonizers move across the land.
You need to work together with other players as you only have so much energy to spend each turn and you need to mitigate a lot of damage to keep the colonists at bay and potentially scare them off of the island.
The board game escalates danger well. You can't be sure where the invaders will land next, but once they do land, they build in predictable fashion, giving you time to prevent the worst of the damage and forcing you to make tough decisions about what to save as the problems mount.
Spirit Island includes a few different scenarios with variable enemy behaviors and increasing difficulty to keep the game feeling fresh.
Plus, the different spirits have distinct abilities and play styles so you can continually find a new way to play. The learning curve on Spirit Island is a little steep, but once you're familiar, most of the rules are intuitive and you can focus on unleashing the full power of your spirit on those dastardly invaders.
Feel free to reach out on Twitter or in the comments with your own recommendations. We'll be looking for new fantastical realms to explore in the coming weeks.
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